In Back to the Future II, we saw technology that was way ahead of its time. The movie directors came up with brilliant ideas that soon became billion-dollar ideas. Even though there were numerous tech devices in this movie, there was one in particular that stood out to inventors and viewers alike. You were probably one of many who gawked in awe at the hoverboards, as the 1985 film showed riders hovering around their city like they were floating in the air. Even though Segways don’t hover above the ground, they certainly come close. They’re self-balancing devices that are worth $3.34 billion and come as close as you can get to Marty’s hoverboard. We don’t have to warn you not to try and grab onto a car and escape from your worst enemies but don’t try that at home (Luxurist)
Frankenstein Was The First Genetically Modified Organism
Without GMOs, we wouldn’t have certain fruits and vegetables. Thanks to modern gene manipulation and cross-breeding, we can enjoy a variety of food that we normally wouldn’t. And before you start preaching about how bad GMO food is for you, we’re going to let you in on a little secret. That papaya you have on your breakfast plate? It’s genetically modified! GMO actually saved the papaya. Now, altering genes dates back tens of thousands of years, but it wasn’t until 1931 that Frankenstein came out that tackled the matter, first hand. In short, Frankenstein is a genetically-modified organism thanks to bioengineering. The movie stars Boris Karloff and was the first of its kind to shed light on the matter, based on Mary Shelley’s novel (The Richest).
Wireless headphones made our lives much easier. Tangled headphone wires or unknotting our headphones is frustrating. It took a lot of time and caused too much frustration, for what it’s worth. Thanks to Star Trek, yet again, the development of Bluetooth helped us stick our headphones in our ears and shut out the world. Lieutenant Uhura wore a device in her ear. This allowed her to communicate through space. Then, all the officers in the following episodes wore a device called a communicator on their uniforms. Despite the huge distances, they could easily communicate with one another. The Bluetooth devices we wear in our ears are eerily similar to the one Lieutenant Uhura wore in her ear. ThinkGeek even took it so far as to create a Bluetooth device in the same form as the one from the movie (The Tempest)
Are you ready for another mind-blowing revelation about the technological predictions of Star Trek? It’s beginning to feel like the show was more than just entertainment, it was a glimpse into the future. The communicators used by the crew on the show were a major inspiration for the mobile phones we use today. The characters on the show were constantly using these portable devices to communicate with each other during their intergalactic adventures, and even had universal translators. Martin Cooper, the man credited with leading the team that built the first cellular device and making the first call in 1973, even acknowledged the influence of Star Trek on his work. Although he claims his work on the cell phone began before the show aired, it’s hard to deny the similarities. Was the entire show just a group of time travelers sharing their future tech with us? Who knows (Movie Web).
How many times have you told your friends you wish you could teleport? All you’d have to do is press a button and your body would fly through time and space, and end up in a completely different country. Or planet. Better yet, it could transport us into a virtual world where everything and anything is possible. There are no rules. This theory of virtual reality was common in movies like The Matrix and Surrogates.Characters in these movies plug their bodies into outlandish, complex chairs that connect their bodies and minds to a reality other than ours. In other movies, like Hackers, the characters put headsets over their eyes and enter a virtual world. While it may have seemed like a farfetched idea, Samsung recently released its billion-dollar virtual reality headset. Oculus Rift replicates real-life places and sends the wearer anywhere in the world. If you’ve always dreamed of visiting Tokyo or riding a rollercoaster in a foreign country, now is your chance. Your dreams just became your (virtual) reality (Oculus).
Star Trek Could Have Given A Glimpse At The Future Of Invisibility
In Star Trek, enemy vessels become invisible to Federation tracking technology. To accomplish this, radar signals bounce off the B2’s hull in different directions, deeming them impossible to track down by hostile forces. You’re probably thinking about all those times in high school when you embarrassed yourself in front of your crush. In those moments, we needed an invisible cloak. This technology is not far from becoming our reality, with the upcoming billion-dollar B-21 planes. These planes have signal-absorbent materials and lower heat signatures that nearly replicate those seen in Star Trek. We may see those bat-shaped B2 Spirit stealth bombers flying across our skies in a matter of time. Should we worry? (The Richest)
The cosmic fantasy world of Star Wars had more influence on technology than on scientists themselves. That says a lot. In the opening sequence of the first ever Star Wars in 1977, a holograph of Princess Leia inserted a device of military secrets into the R2D2 android. Wait, did we say holograph? That’s a far-fetched idea for a movie from the 1970s, but it seems that Star Wars was onto something. Almost as influential as Star Trek, these movies helped influence the billion-dollar idea of holographic projections. In the 1970s, holographic technology was still in a primitive two-dimensional phase, but by 2012, we saw a holographic projection of Tupac Shakur at Coachella. Following the event, we saw holographic concerts with Whitney Houston and ABBA. Even though it’s 2023, we still have a long way to go, although, by the looks of things, it might not be much longer until a holograph version of your grandmother is standing in your kitchen baking cookies (The Richest)
When it comes to space battles in movies, it’s all about the “pew pew” of laser weapons. From Battlestar Galactica to Ender’s Game, these energy weapons have been a staple in science fiction. But it’s not just in movies, the US Navy is now working on technology to make these energy weapons a reality. They are working on developing lasers that are more powerful and precise to attack and destroy missiles, aircrafts, drones, and other airborne objects that pose a threat. It’s not something that will be available to the average person, but it’s exciting to see that this technology is on its way to becoming a reality. The Navy hopes to release these lasers within a year, so get ready for some real-life space battles (Business Insider).
From bulky to barely noticeable, the evolution of earphones has been tremendous. What started as large earphones draping your head and adding another layer to your skull has become a small piece of technology barely noticeable in our ears. But the billion-dollar idea of Apple’s AirPods dates back to the 1960s, from the movie Fahrenheit 451. In the story, since the movie is based on a book, earbuds looked horrendous but quite useful. Character Montag described the earbuds as looking like a “seashell radio,” since the earbuds were way beyond the technology of their time. Now, AirPods have a projected market value of $15.8 billion. You can thank Fahrenheit 451 for your ability to have music on the go (Cram).
How Iron Man’s Interactive Computer Redefined Tech Interaction
Iron Man’s interactive computer, J.A.R.V.I.S, is the stuff of tech-lovers’ dreams. The advanced interface seen in Iron Man 2 gave us a glimpse of what technology could become. The computer in the movie is able to handle all internal systems in the building and the Iron Man suits using natural language processing, reinforcement learning, speech recognition, and face recognition. It’s like Siri on steroids. A similar technology is also seen in Minority Report, where the protagonist uses activated computer screens. This idea was not only limited to movies, it was also applied in gaming systems like the Nintendo Wii and Xbox Kinect. Both of these gaming systems use sensor bars that pick up on the user’s movements and apply them to the game. The interactive computer technology seen in these movies became a billion-dollar idea and changed the way we interact with technology (YouTube).